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Saturday, January 23 • 1:30pm - 2:30pm
Interaction and Motion Controllers

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This year’s hot topic in VR is interaction and motion controllers. Much like how we’ve had to learn to rethink our game and camera design for head mounted displays, motion controllers force us to rethink our interactions. We’ll discuss the design and technical considerations that were a part of building Epic's Bullet Train demo, as well as lessons learned in creating experiences powered by Unreal Engine 4 as the medium of VR has evolved.

avatar for Nick Whiting

Nick Whiting

Technical Director, VR & AR, Epic Games
Nick Whiting is currently overseeing the development of the award-winning Unreal Engine 4's virtual and augmented reality efforts, as well as the Blueprint visual scripting system. In addition to shipping the recent “Bullet Train,” "Thief in the Shadows," "Showdown," and "Couch... Read More →

Saturday January 23, 2016 1:30pm - 2:30pm PST
Theater 1