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Saturday, January 23 • 3:30pm - 4:30pm

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This talk will cover how you can take advantage of NVIDIA technologies for VR no matter what industry you are working in.  Then we will present on a new technology for light field based displays supporting focus cues that provide a more natural viewing experience for the end user

avatar for David Coombes

David Coombes

Developer Programs Manager, NVIDIA
A longtime fan of VR and AR, Dave evangelized AR and 3D to developers at PlayStation. He built his own VR headset before they were cool. He now works at NVIDIA helping developers bring GPU acceleration to games and other products via the GameWorks Developer Program.
avatar for Fu-Chung Huang

Fu-Chung Huang

Research Scientist, NVIDIA
Fu-Chung Huang is a Research Scientist at NVIDIA working on optics, computations, and human perceptions to deliver a holistic user experience. He obtained Ph.D. in Computer Science from U.C. Berkeley in 2013, and was a visiting postdoc at Stanford University between 2014 and 201... Read More →

Saturday January 23, 2016 3:30pm - 4:30pm PST
Theater 1