VRLA Winter Expo 2016 has ended

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Theater 1 [clear filter]
Saturday, January 23

12:15pm PST

Opening Remarks
avatar for Jonnie Ross

Jonnie Ross

Co-Founder, VRLA, Mindshow
Jonnie Ross sits on the board of the non-profit Virtual Reality Foundation, and is a co-founder of the wildly successful Virtual Reality Los Angeles Expo (VRLA). He is also co-founder of the Proto Awards, VR’s first-ever awards show and CCO at Visionary VR. His professional history... Read More →
avatar for Cosmo Scharf

Cosmo Scharf

Co-founder, VRLA, Mindshow
Cosmo Scharf co-founded The Virtual Reality Foundation, a non-profit that produces VRLA, the world's largest virtual reality expo, and the Proto Awards, the first award show for VR. He also co-founded Mindshow, a start-up building software for creating stories in VR.

Saturday January 23, 2016 12:15pm - 12:25pm PST
Theater 1

12:25pm PST

Keynote: Opportunities in VR

Saturday January 23, 2016 12:25pm - 12:45pm PST
Theater 1

12:45pm PST

Vision for Active VR

A talk on what on why Active VR gameplay, social experiences and virtual reality livestreams will have a profound impact on what virtual reality can become.


avatar for Nathan Burba

Nathan Burba

Co-founder/CEO, Survios
Nathan Burba is Co-founder and Chief Executive Officer of Survios, a virtual reality startup focusing on engaging games and immersive technology. Burba is a virtual reality researcher, game designer and entrepreneur. He is also an accomplished mechanical engineer, web designer, software... Read More →
avatar for James Iliff

James Iliff

Chief Creative Officer, Survios
James Iliff is Co-founder and Chief Creative Officer of Survios, a virtual reality startup focusing on engaging games and immersive technology. Iliff is a virtual reality designer with a background in VR headsets and motion capture installations, working in the areas of avatar embodiment... Read More →

Saturday January 23, 2016 12:45pm - 12:55pm PST
Theater 1

12:55pm PST

Let’s Shape the Future of VR Together
avatar for Cevat Yerli

Cevat Yerli

Founder, CEO & President, Crytek GmbH
Cevat Yerli is President and CEO of Crytek, creator of the CRYENGINE and the multi-award winning Crysis game franchise. Cevat gives creative direction for all Crytek products and focuses on expanding the company into new territories.

Saturday January 23, 2016 12:55pm - 1:15pm PST
Theater 1

1:15pm PST

Experiencing VR
avatar for Emmanuel Marquez

Emmanuel Marquez

CTO, Starbreeze Studios
Starbreeze Studios is an independent creator, publisher and distributor of high quality entertainment products including PAYDAY 2 and OVERKILL’s The Walking Dead. A 20-year veteran of the game industry and Starbreeze’s worldwide CTO, Emmanuel Marquez is pioneering virtual reality... Read More →

Saturday January 23, 2016 1:15pm - 1:30pm PST
Theater 1

1:30pm PST

Interaction and Motion Controllers
This year’s hot topic in VR is interaction and motion controllers. Much like how we’ve had to learn to rethink our game and camera design for head mounted displays, motion controllers force us to rethink our interactions. We’ll discuss the design and technical considerations that were a part of building Epic's Bullet Train demo, as well as lessons learned in creating experiences powered by Unreal Engine 4 as the medium of VR has evolved.

avatar for Nick Whiting

Nick Whiting

Technical Director, VR & AR, Epic Games
Nick Whiting is currently overseeing the development of the award-winning Unreal Engine 4's virtual and augmented reality efforts, as well as the Blueprint visual scripting system. In addition to shipping the recent “Bullet Train,” "Thief in the Shadows," "Showdown," and "Couch... Read More →

Saturday January 23, 2016 1:30pm - 2:30pm PST
Theater 1

2:30pm PST

End-to-End VR 360 Video Workflow with 360Heros

360Heros CEO Michael Kintner will cover the technology and processes used to shoot, media manage and create 360 videos. Kintner will introduce 360Heros new 360Abyss v4 for underwater virtual reality content capture and the Bullet360 system, an electronic control board technology developed by 360Heros for simultaneously operating multiple cameras in VR content capture hardware.

avatar for Michael Kintner

Michael Kintner

CEO/ Founder, 360Heros Inc.
As a self-professed computer nerd with an affinity for aerial and 360° photography and videography, Michael Kintner has been in the tech business for 30 years. His latest company, 360Heros™, Inc., revolves around developing easy to use, portable and lightweight HD 360° Plug-n-Play... Read More →

Saturday January 23, 2016 2:30pm - 3:30pm PST
Theater 1

3:30pm PST


This talk will cover how you can take advantage of NVIDIA technologies for VR no matter what industry you are working in.  Then we will present on a new technology for light field based displays supporting focus cues that provide a more natural viewing experience for the end user

avatar for David Coombes

David Coombes

Developer Programs Manager, NVIDIA
A longtime fan of VR and AR, Dave evangelized AR and 3D to developers at PlayStation. He built his own VR headset before they were cool. He now works at NVIDIA helping developers bring GPU acceleration to games and other products via the GameWorks Developer Program.
avatar for Fu-Chung Huang

Fu-Chung Huang

Research Scientist, NVIDIA
Fu-Chung Huang is a Research Scientist at NVIDIA working on optics, computations, and human perceptions to deliver a holistic user experience. He obtained Ph.D. in Computer Science from U.C. Berkeley in 2013, and was a visiting postdoc at Stanford University between 2014 and 201... Read More →

Saturday January 23, 2016 3:30pm - 4:30pm PST
Theater 1

4:30pm PST

Genius Loci in VR presented by Unity
How to build architectural environments that create a presence.This presentation begins by briefly explaining how and why we perceive 3D and virtual reality. With this knowledge as a foundation we will then learn to use this in building architectural environments that boost the feeling of presence and immersion.Each topic will focus on examples based on real world and the virtual. After the presentation you will be able to use this knowledge to create a feeling of presence within room-scaled architectural VR to boost the Genius Loci.

avatar for Carl Callewaert

Carl Callewaert

Product Evangelist, Unity
Carl studied and worked in the field of architecture and virtual reality before moving on to the video game industry. Using his past experience in architecture and combining his current skill set in games, Carl created both AR and VR experiences for several serious game companies... Read More →

Saturday January 23, 2016 4:30pm - 5:30pm PST
Theater 1

5:30pm PST

Hands on VR: Making the Virtual Feel Physical
Join Anthony and Martin as they demo and discuss Leap Motion-enabled VR experiences that showcase the power of hands in the digital world. They’ll also cover the unique strengths of hand tracking and its place in the VR input landscape.

avatar for Anthony Lerma

Anthony Lerma

Developer Programs, Leap Motion
Anthony works with the Leap Motion community to produce events and content that showcase the importance of 3D motion control.
avatar for Martin Schubert

Martin Schubert

Developer/Designer, Leap Motion
Martin creates Leap Motion-enabled VR experiences (Weightless, Geometric) that show the magic of using your hands to naturally and intuitively interact with the digital world.

Saturday January 23, 2016 5:30pm - 6:30pm PST
Theater 1